Introduction
The internet remains an integral part of the social media
landscape and a mainstream for creativity and innovation. In general, the
internet has improved social media activities and has gone ahead to generate
new virtual intermediaries for the youth between the ages of 15 to 24 years in
the world to utilize. Until today, the worth of internet technology has been on
the contributions it has on business as per statistics such as money
advertisers spend or the revenue earned. These measures fail to capture the
constant creation of social value adequately that the Internet technology
enables through, for example, the ability to nature talent among the youth, the
steady increase in creativity levels among the youth, improved innovations and
the discovery of new information to build young minds. However, these benefits
can significantly be attributed to the internet. It is imperative to look at
how social media is affecting the youth creativity and innovation as it’s an
important part of the internet world. The study tries to establish the
far-reaching influence of social media by looking at it influences creativity
among youths
Social media has become an effective
and efficient conduit for youth innovation and creativity as a consequence of
its feedback capabilities that allows creativity and change through social
collaboration between the producer of a new product and the customer (Kraut
& Burke, 2015). To be more precise, the youth have increased the rate of
social media usage for purposes of enhancing their levels of creativity and
innovation. Social media platform such
as Facebook and Twitter has become one of the leading platforms where the youth
portray their creativity (Cuiping, Dilley & Kaufman, 2015). In fact, the
interconnectedness of global communities beyond physical boundaries has led to
the standardization of the web due to the increase in the homogeneity of
consumer preferences (Gregor & Gotwald, 2013). The increase in the use of
social media by the global community with similar expectations regarding
standards has led to a shift by the youth to creating and innovation from
simple creativity to advance innovation. Social media is no longer a platform
for violence, negative peer influence but a point of sharing ideas, building
new ideas and enhancing technology through innovation. There has been a growing
interest in social entrepreneurs and social investors aiming at putting change
in an international spotlight (Gregor & Gotwald, 2013). Such entrepreneurs
make their social impact potential visible and foster a climate of cooperation
between developers and users on the ground (Gregor & Gotwald, 2013). Social
media contribution to the creativity and innovation of the youth empowers them
as well as support them through networks such as Siemens Stiftung, which give
virtual and regional workshops, training and coaching.
Background of the Problem
With current information age,
consumption of social media services by youths continues to rise. This range
from basic research, communication, games as well as online jobs. It this
turned out to be an influential platform that the young people can use to get
to the highest levels of creativity and to turn their ideas into products. Many
youths have had an opportunity to invent and sell their products through social
media platforms. In both developing and developed countries majority of online
users are the youth. The Telecommunication International Union statistics
indicate 45% of the words internet users are youths (Cuiping, Dilley &
Kaufman, 2015).Significant changes that have resulted from recognition by the
youth of the positive feedback they get from their ideas and the willingness to
purchase the final product once invented. Social media users are quick to give
feedback, contribute to an idea and encourage the next invention.
Levity’s “Final Verse “campaign for the
NSPCC’ Child line went viral and took a life in the social media. It
practically won the best of the best at 2012 Best Award like the Agency of the
Year accolade. Dagenham grime star Devlin was asked to write a heartfelt song
two verses-called Teardrops-and perform in a pop video. Online viewers were
invited to do the last verse with their lyrics, Merkel won at the age of 20
getting more than 50,000 hits on you-tube.
Designing, as well as visual arts, is most youth-laden
media shared on social networks. Social networks based on visual arts and
designing like Pinterest poses proven success in the social market. Youths
being the key consumers of such products, uses such chances to sharpen their
prowess in designing as well as visual arts.
Some social media networks provide youths with a chance to connect with
peers to view the content of interest (Won, Evans, Carey & Schnittka,
2015). For instance, Vimeo.com is social media network specialized in artistic as
well as professional video footages. Behance.net specializes in designing,
artists and photography where youths share their work and receive feedback and
appreciation. Such platforms support youths in a creative way of searching for
jobs. Rapid digital technologies uptake have opened unprecedented possibilities
for youth Users to make and distribute content such that media users continue
becoming producers, and most of them are youths.
An estimate shows that youths spend a considerable amount
of time socializing on social media globally (Cuiping, Dilley & Kaufman,
2015). This socializing has led to them sharing ideas and enhancing the
creativeness as well as innovation. Uploads of inventions done, or a mere twist
on a great idea by the youth has become a norm. The social media users have
found a way to empower the youth by giving their feedback and support through
likes and hits. Also, the purchase of devices such as Smartphone’s, IPods to
access the internet and social site globally by mostly the youth has been on
the increase (Cybulski, Keller, Nguyen
& Saundage, 2015).However, there has been a lack of focus placed on the
effects of social media on the youth’s creativity and innovation.
Problem Statement
Social media has significantly changed the way people
interact and connect. It has also created a shift on how people share views as
well as ideas. Barely two decades since conception has its empowered youths in
the way of thinking as well as approaching issues surrounding them. The world
without social media is unimaginable so much that its value is unlimited. Until
today, the worth of social media has been seen based on the influence it has
made on youth creativity. These measures fail to capture the constant
contribution to technological growth, social empowerment and enhancement of
communities globally through innovation and creativity among the youth.
However, these benefits are attributed to social media user’s willingness to
give feedback and share ideas as well as encourage the young people in the
endeavors’. This study will look at the effects of social media to youth’s
creativity and innovation.
Purpose of the Study
This qualitative study is to understand the effects of
social media to youth’s creativity and innovation. At this stage, of the study,
was defined as how social media has changed the way the youth think and
innovate.
Significance of the Study
The today’s youth has adopted the use of social media as
an indispensable tool for creativity and innovation. The young people who still
use social media as a platform for violence, negative peer influence or raising
negative comments on race, sexuality and ethnicity are at a disadvantage. The
study will benefit the youth who have not fully utilized social media a center
for creativity and innovation to do so. Such kids should perform activities
that are core to better innovations, better ideas and to finding a market and
sponsors for their great projects.
Future researchers will
also use the study as a base when conducting research studies on topics of
social media as a point of creativity and innovation for the global youth. This
study contributes to existing literature particularly in today’s youth
competitive environment where young people are continually beefing up existing
social platform use such as (Facebook), Twitter, and Instagram to capture the
attention of the growing number social media users. The efforts aim at having
an opinion about their ideas, a market for their products, support from
potential sponsors and a little built on their self-esteem.
References
Cuiping, T., Dilley, A.
E., & Kaufman, J. C. (2015): Do We Create What We Watch? Creativity and Entertainment Preferences, Psychology
of Aesthetics, Creativity & the Arts, 9(4), 394-404. Doi: 10.1037/aca0000032
Cybulski, J. L.,
Keller, S., Nguyen, L., & Saundage, D. (2015): Creative problem solving in digital space using visual
analytics. Computers in Human Behavior, 4220-35, doi:10.1016/j.chb.2013.10.061
Gregor, B., &
Gotwald, B. (2013): POTENTIAL OF SOCIAL MEDIA AND MOBILE MARKETING IN MARKETING COMMUNICATION MANAGEMENT
IN HEALTH CARE INSTITUTIONS. Contemporary
Management Quarterly / Wspólczesne Zarzadzanie, 12(3),
38-49.
KRAUT, R., & BURKE,
M. (2015): Internet Use and Psychological Well-Being: Effects of Activity and Audience. Communications
of the ACM, 58(12), 94-100. Doi: 10.1145/2739043
Won, S. G., Evans, M.
A., Carey, C., & Schnittka, C. G. (2015): Youth appropriation of social media for collaborative and facilitated
design-based learning, Computers in Human Behavior, 50385-391, doi:10.1016/j.chb.2015.04.017
Sherry Roberts is the author of this paper. A senior editor at MeldaResearch.Com in custom essay research paper if you need a similar paper you can place your order from online research paper writer.
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